
Krol'dok Stronghold
An outdoor dungeon in the new Riverglades zone, run by an ogre clan that kidnaps travellers. Strange chanting at night, a route that climbs to a summit, and five bosses shown in Blizzard's preview.
What's going on here
The ogres of Krol'dok kidnap travellers on the Riverglades trade routes and strange chanting rises from the stronghold at night. Blizzard built this outdoor dungeon as an alternative to running Scarlet Monastery on repeat through the forties. The route climbs from the gates to a summit.
Getting there
In the Riverglades, the new level 35–45 zone of rivers, grasslands and trade routes. Follow the main road to the ogre fortress.
Recommended group
One tank, one healer, three damage dealers. Bring at least one interrupt and one crowd-control option.
Bosses
Blizzard previewed five bosses without naming them. The Outfit will add names, abilities and loot after our first clears.
Outfit tips
- Outdoor dungeon: mounts work on the approach and you can see pulls coming. Use that.
- Ogre magi cast; ogre brutes cleave. Tanks face brutes away from the group.
- This dungeon shares a level range with the Riverglades quests. Clear both together for a full level.
- Bring a Druid or Rogue to scout patrol paths up the summit route.
Sources
Need a group for this run?
Post in the dungeon channel and The Outfit will fill a Krol'dok Stronghold group with you. New players welcome, we explain every pull.
- All classes, all roles, all skill levels
- Dungeon groups from Hall of Thanes to Shaper's Terrace
- Raid core forming for Barrow Deeps, Hyjal Summit and Onyxia



